Archive for the ‘New Art’ Category

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Arena.net Creature Project

September 22, 2011

Finished photos of the taxidermy bust and cockatoo coming soon! Even a few pics from the City Arts show. Until then, check out this model I finished up today for Arena.net’s internship application. This was done in Maya, zBrush, and Photoshop.

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Parrot Island

May 13, 2011

Here’s a little concept art I have been working on for a personal 3D project. These guys are all going to be low poly models with hand painted textures. I am having so much fun with them!

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End of the Year Updates

December 26, 2010

I hope everyone is having a safe and happy holiday season. I’ve been busy with my artwork since I got back from CTN in November, not to mention catching up with friends and family for the holidays.

Sorry for the delay in posting these images, but here they are as promised! Vitus still has some finishing touches and the sloth is still being furred (by my coworker Ken Norman). Both will be rigged and animated eventually.

I have several new models in the works as well as two new forest dragon sculptures. I plan on taking on some art shows in 2011 so I am hoping to start some new series of sculptures. I will be posting a sculpture update later today.

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New Demo Reel

October 15, 2010

Check out my winter 2010 demo reel on Vimeo now! Update to come before CTN Expo in November!

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Demo Reel Up and Running!

July 26, 2010

My demo reel is finished and can be viewed at vimeo.com Also be sure to check out new images and videos on my website emilysculpts.com

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Finished Doppleback Whale

March 10, 2010

Doppleback is all finished! I was hoping to add some elements into the base to show scale, but it didn’t work out the way I had wanted it. To get an idea though, a normal human is about the height of his eye. His tentacles are very poisonous, but his IQ is very low. He is mindless and happy. His tentacles stun his food and he “inhales” it.

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Completed Forest Spirit

January 11, 2010



12″x10.5″x10″

He is finally finished and photographed, hooray! This guy has been about three months in the making. I have progress photos posted a few entries back for those of you that are new. This guy is sculpted out of a mix of Super Sculpey and Sculpey Firm over a rather intricate wire armature. The leaves are a fabric paper that I punched out with a leaf shaped punch. I then added in variations with paint and bending. The fine parts of the branches were done with floral tape and a few dry brush coats over top.

This guy is second in a series. Some of you may remember my original forest spirit that I did a few years back. I will be doing a spring and winter version in the future, just not any time soon. They all protect the forests and are docile creatures unless someones threatens their home. I will be modeling this guy in Maya soon and he will hopefully be rigged and animated by my friends! How cool will that be!