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Finished Cart Puller

May 14, 2010

Cart Puller is done! Well, done in Maya at least. Next up, UVs and zBrush. My colleague Ken Norman is going to be doing the hair and rigging. Can’t wait! This is my first finished model in Maya. On the left, is the initial base mesh.

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One comment

  1. Looking good! Having never worked in a 3d program before it’s really interesting to see the steps you’re going through.



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